Game of Thrones had stolen my attention away from this but I’m glad to say I’ve finally come back to it.
Had been fairly focused on back end and although there is still work to do there my attention is shifting to the front. I finally managed to overcome some internal hesitation and begin refining.
Next I begin looking at the internal structures and steering column.
Feel emotions that you have never felt in real life.. NEW Quantic Dream ADVANCED Emotions Tech Demo, with their new engine built for the playstation 4.
Been busy at work so slower progress than expected.
Blocked in most exterior shapes. Will begin blocking in interior structures next.
Found this in my Modo buffer. Partial surface material tagging using a modified turboSquid asset.
Four materials: Yellow, Chrome, Dark Metal and Glow.
It’s enjoyable testing the effect of different combinations and balance of 4 simple material types applied at a geometry polygon level.
Roughing in forms and exploring topology flow.
NVIDIA Co-founder and CEO Jen-Hsun Huang showcases a demo of Face Works technology running on the GeForce GTX TITAN GPU.
Featuring capture data from Light stage.
Orthographic panels are laid out and modelling begins. Currently scale-less working to image import default. Will resolve once blocking is complete.